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For the term "G스팟ꈭ ♥O6O-9O9-4499♥ o'reward ᒁasleep G스팟㏊".

3 Ways My Students Assess Their Progress

Positive and constructive self-assessments are what Mary Tarashuk wants for her fourth graders. Recently they used reflective writing to consider their own progress (and the progress of their class) more realistically, and to learn to set personal goals for growth.

If, When and How to Use Video in the Classroom

Curtis Chandler can’t help but worry a bit about the ‘video-fication’ of our students. Is academic progress being hindered by excessive and ineffective video use? He identifies best practices and several tech tools that can help make sure videos augment learning.

Ways to Go Gradeless in a School That Grades

Arguing that grades not only limit learning but can actually interfere with it, Starr Sackstein makes the case in “Hacking Assessment” for going gradeless and shows how it can be part of a traditional grading school. Teacher Marek Dzianott agrees it works well with PBL.

5 Simple Principles Can Help Engage Families

Steven M. Constantino leads school and district teams through a process of building a culture that welcomes and engages students’ families, says veteran teacher Cindy Purdy. She suggests that individual teachers can also apply some of the author’s key ideas.

Will ESSA & STEM Make a Happy Marriage?

STEM expert Anne Jolly takes a close look at the many well-funded STEM components found in ESSA, the new federal education act, and urges educators to remain true to the project learning and engineering elements that characterize authentic STEM curriculum.

How Leaders Grow a Positive School Culture

Because of the powerful way school culture shapes the activity of students, teachers, and administrators, it’s worth investing the effort to assure it sends a positive message. Ron Williamson and Barbara Blackburn suggest leadership actions to build values.

Four Tools to Help Gamify Your Classroom

The first step toward gamifying your classroom can be as simple as taking the “ew” out of “review” with these helpful game-oriented apps, selected and described by tech integration expert Curtis Chandler. Included: Quizizz, Kahoot, Classcraft and Class Dojo.